Here are some models I have made for game projects over the years. I used Maya, Maya LT and 3ds Max to create most of my models, but I have since switched to Blender.
Grunt Character Animation in Unity
City Prefab Sections in Unity
David Van Brink - Metareal - Interview
Short conversation with independent game developer David Van Brink, who created Ankh and is currently working on the sequel: Metareal. You can find out more about the game here: http://metareal.net/press/