Lakehouse - Post Mortem

Lakehouse is a 3d environment that I began almost a decade ago with the concept images show below. I later adapted these to an Unreal project for a level design course I worked on during my undergraduate degree. I later created the environment in the Call of Duty radiant, first for the COD4 Modern Warfare zombie mod and later adapting it to the Black Ops 3 radiant and Zombie game mode.

This gave me an opportunity to learn about detailing terrain and environments in the Call of Duty radiant and also learn about the scripting and level layout principles of this game mode.

Early Concepts

Blockout in Unreal Engine 3

Remake in Call of Duty - Black Ops 3 - Zombies